Well. 2012. This year is all about the Mayan's, no not the culture out to kill John Cusack and his family, but the dedicated 3D animators who strive for 3D project perfection.
I for one welcome the end of the world if it means no longer clicking on this discriminating box
In last few weeks, the term "you can't polish a turd" came to mind.
And if the Mythbusters has told me anything, it's that you can indeed polish a turd, and also frozen chickens can do a hell of a lot of damage.
I don't mean to say that my interior was a piece of crap, just that it was messy, and needed real fine tuning, it needed to be done to a standard, the models were fine (though they needed a few updates) but we needed to reference objects in, to help out the people further down the production line. It involved looking at every individual model made by who-ever and changing it to fit the scene, then save it as a new scene then reference it back in, and it makes it look so much nicer and more complete, and less like a mismatch jigsaw puzzle. Also there is no point rendering what isn't on camera, and this way we can just un-tick it. Here a screenshot that should hopefully make a clearer picture of what I'm jibba-jabbering on about.
Also a few renders to wet thy apatite
These renders below are more recent, as of 10 minutes ago.
The progression between these renders remind me of the Oasis song Little by Little, well just the title really, the lyrics not so much, "Little by little the wheels of your life have slowly fallen off " isn't really what I would what to describe my blog for my work life. Anyway, can you spot the potential problem for Leonard in the last render, a lose screw perhaps?
The blackboard actually blows up....