Wednesday 18 November 2009

Cubies 3D Adventures

Ok, so this week we only had 1 task to complete. This task was part of our 3D work and had to be completed in Maya using a pre-rigged character as the same design as Cubie. Left to our own devices and imagination we were allowed to do whatever we wanted, within reason. After much thought I decided a burning ring of fire was the best way forward. I started by building the ring itself and added the surface. Having a character already rigged made it much easier to use and create ideal key positions. After mapping out the major key positions, I then checked the graph editor which due to all the dimensions and rotations looked a lot more daunting than before, and with more lines than I care to remember. So after checking that it all ran smoothly I decided to add some minor key positions such as Cubie bending his back when in mid air to help aid realism. After I was happy with the overall main body movements I then went on to edit the secondary animation which was much easier to do. After all the movement was done I added the fire using the fire tool I discovered, then I also added a spotlight to make the animation more dramatic. When happy with the final animation I rendered it out which took around Thirty minutes to do. Here is the final result.

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