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Miguel told me he wanted to do some animating on henry as well so I gave him the middle part of the 'story' to animate. Since it was just a static shot we didn't need to worry about tracking a shot, though looking around at other people's work, i definatly would like to try tracking 3d objects in the real world, because it looks awesome. I had some issues with rendering passes from maya for instance the shadows. But I was told to assign a "use background" material to the plane and then to use render passes. I used a Diffuse to Shadows and a Raw Shadows pass for the opening, and if i have time i want to use a Depth pass.
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So on to composite. I wanted to edit out the bit of paper on the left hand side of the footage, just because we could, but we realised it would be more trouble than its worth so we opted out of it. Composite was pretty straight forward, it made a lot of sense in the long run to render out seperatly because it so much easier to change one little detail than the whole thing. In order to animate the coke, we cut around the coke of a single Tiff and put it onto the clean plate, then animated a mask around it closing on itself. Anywho the final version should be up soon.
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